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22 juillet - D3 : Nouveau Patch sur les PTR 2.3.0

D3 : Nouveau Patch sur les PTR 2.3.0
22 juillet
  • 7 août
0

Un premier patch vient d'être déployé sur les PTR, il apporte son lot d'équilibrages et de nouveautés. Les principaux changements concernent les légendaires, les sets et les compétences  de classe, mais d'autres modifications sont plus surprenantes mais potentiellement bienvenue comme l'ajout de prérequis de Parangon pour accéder aux niveaux de difficulté les plus élevés en partie publique.

 

Diablo IIIBlizzard sur Notes de la mise à jour 2.3.0 (Source)

Kanai's Cube can now only convert items of sets with a minimum of 3 pieces

Torment VII-X can now only be accessed by level 70 characters
Torment VII-X public games can now only be accessed by players that meet a Paragon level requirement
Torment VII requires a Paragon level over 100
Torment VIII requires a Paragon level over 150
Torment IX requires a Paragon level over 200
Torment X requires a Paragon level over 250
Torment VII-X have new Gold Find bonus values

Adventure Mode

Bug Fixes

Fixed an issue that prevented all players in a game from receiving a bonus cache

Items

The Helltooth Harness (6) Set damage bonus now applies to the skills cast by Grin Reaper mimics

Bug Fixes

Fixed an issue that prevented the DoT damage from Wall of Death - Fire Wall and Ring of Poison from refreshing the duration of the Helltooth (4) and (6) Set Bonuses
Fixed an issue that prevented the Spirit of Arachyr (4) Set damage bonus from lasting for the entire duration of the toad summoned by Hex - Toad of Hugeness
Fixed an issue that caused item repairs to be greatly inflated
Fixed an issue that prevented items created by Kanai's Cube from being account bound
Fixed an issue that allowed players to upgrade Rare items lower than level 70 to Legendary items
Fixed an issue that caused crafted items to have no level requirement
Fixed an issue that prevented Kanai's Cube recipes from working with follower items

Monsters

Further adjustments have been made to the amount of progress monsters grant in Nephalem and Greater Rifts

Rift Guardian health has been slightly increased

Stonesinger

Now has a specific animation for his knockback attack
Reduced the distance of his knockback
Fissures now spawn faster has he loses health
Reduced fissure duration
Fissures now constantly fire mortars

Barbarian

Active Skills

Battle Rage

Skill Rune - Swords to Ploughshares
Now also heals your pets

Threatening Shout

Skill Rune - Falter
Has been redesigned
Enemies take 30% increased damage from all sources for 6 seconds

Passive Skills

No Escape

Damage bonus increased from 20% to 30%
Minimum distance reduced from 20 to 15 yards
These bonuses now also apply to Avalanche

Relentless

Resource Cost Reduction granted reduced from 75% to 50%
Now doubles your Life per Fury Spent while active

 

Crusader

Active Skills

Falling Sword

ou will now arrive at your targeted location sooner after casting Falling Sword
You can now cast again sooner after casting Falling Sword

 

Witch Doctor

Active Skills

Acid Cloud

You can now cast again sooner after casting Acid Cloud
Skill Rune - Corpse Bomb
Damage increased from 525% to 700% weapon damage
Skill Rune - Lob Blob Bomb
Damage from individual blobs can now stack

Big Bad Voodoo

Skill Rune - Ghost Trance
Now reduces damage taken by 20%

Firebats

Damage increased from 425% to 475% weapon damage
Initial Mana cost has been removed
Channeling Mana cost has been increased from 70 to 125 Mana
Skill Rune - Cloud of Bats
Damage radius increased from 8 to 12 yards
Reduced the channeling duration required to reach maximum damage
Skill Rune - Hungry Bats
Damage increased from 635% to 750% weapon damage per bat
Skill Rune - Plague Bats
Final damage increased from 638% to 720% weapon damage
Reduced the channeling duration required to reach maximum damage

Grasp of the Dead

Damage increased from 560% to 760% weapon damage
Skill Rune - Desperate Grasp
Cooldown reduced from 6 to 4 seconds
Skill Rune - Grasping Eels
Damage increased from 880% to 1360% weapon damage
Skill Rune - Unbreakable Grasp
Now also removes the Mana cost

Wall of Zombies

Has been removed
Replaced with:
Wall of Death
The damage area has been increased to more closely match the visual
You can now cast again sooner after casting Wall of Death

Zombie Charger

Casting animation has been slightly sped up
You can now cast again sooner after casting Zombie Charger
Skill Rune - Explosive Beast
Explosion damage increased from 532% to 680% weapon damage
Explosion radius increased from 9 to 12 yards
Skill Rune - Lumbering Cold
Damage increased from 196% to 280% weapon damage
Skill Rune - Pile On
Damage increased from 800% to 880% weapon damage
Skill Rune - Undeath
Damage increased from 360% to 480% weapon damage
Skill Rune - Zombie Bears
Damage increased from 392% to 400% 520% weapon damage

Passive Skills

Confidence Ritual

New Passive Skill
You deal 25% additional damage to enemies within 20 yards

Fierce Loyalty

Half of the 30% Movement Speed bonus is now granted while you have a Zombie Dog, Gargantuan, or Fetish following you, even if they are in combat
Spiritual Attunement
Mana regeneration increased from 1% to 2% per second

 

Wizard

Passive Skills

Unstable Anomaly

Has been redesigned
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.

Bug Fixes

Fixed an issue causing many pets to regenerate less Life per Second than intended

 

ITEMS

Class-Specific Items

Barbarian

Bracers of Destruction

Seismic Slam deals 300-400% increased damage to the first 5 enemies it hits

Bracers of the First Men

New Legendary Bracers
Hammer of the Ancients attacks 50% faster and deals 150-200% increased damage

Pride of Cassius

Now also extends the duration of Ignore Pain - Mob Rule

Monk

Shenlong's Spirit

(2) Set Bonus
The damage of your Spirit Generators is increased by 2% for each point of Spirit you have
When reaching maximum Spirit, all damage is increased by 100%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit

Witch Doctor

Coils of the First Spider

Gain 30% damage reduction while channeling Firebats

Jeram's Bracers

New Legendary Bracers
Increases the attack speed of Wall of Death by 30%
Note: This will not be reflected in the item's tooltip

Helltooth Harness

Has been redesigned
(2) Set Bonus
Enemies hit by any skill listed in the (6) Set Bonus are afflicted by Necrosis becoming Slowed and taking 1000% weapon damage every second for 10 seconds
Necrosis causes afflicted enemies to take 15% increased damage from all sources
(6) Set Bonus
After casting wall of Death you gain 300% increased damage to your primary skills, Acid Cloud, Firebats, Gargantuan, Grasp of the Dead, Piranhas, Wall of Death, Zombie Charger, and Zombie Dogs for 12 seconds
This effect stacks up to 3 times

Spirit of Arachyr

New Set
(2) Set Bonus
Summon a permanent Spider Queen who leaves behind webs that deal 2500% weapon damage per second over 5 seconds and slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.
(6) Set Bonus
The damage of your creature skills is increased by 800%. Creature skills are Corpse Spiders, Firebats, Hex, Locust Swarm, Piranhas, and Plague of Toads.

SuWong Diviner

New Legendary Staff
Acid Cloud gains the effect of the Lob Blob Bomb rune
Rolls with +45-60% Acid Cloud damage

Wizard

Vyr's Amazing Arcana

Has been redesigned
(4) Set Bonus
Has been swapped with Fazula's Improbable Chain
Archon stacks also increase your Attack Speed, Armor and resistances by 1%

Witch Doctor

Scrimshaw

Legendary Power added
Reduces the Mana cost of Zombie Charger by 30-40%
Rolls with 30-40% increased Zombie Charger damage

 

New Seasonal Legendary Items

Note: The following Seasonal items will be not be available to PC players until Season 4 begins and will be available exclusively to Seasonal characters until the conclusion of Season 4

Bane of the Stricken

New Legendary Gem
Damage bonus is increased by 0.02% per rank

Crusader

Sacred Harness

New Legendary Belt
Judgment - Debilitate is cast at your landing location when casting Falling Sword

Wizard

Fazula's Improbable Chain

New Legendary Belt
Has been swapped with Vyr's Amazing Arcana (4) Set Bonus
You automatically start with 40-50 Archon stacks when entering Archon form

 

ADVENTURE MODE

Bounties

Second floor bounties will now show 15 remaining enemies instead of 5

Bug Fixes

Fixed an issue that prevented players who were in a game where a Greater Rift was in progress, but were not participating in the rift from changing their skills

 

MONSTERS

Reflects Damage

Now has a warning visual for a short time before dealing damage
Now reflects damage of the same type that was dealt
Now has a very short internal cooldown

 

Rift Guardians

Eskandiel

Wave attack range has been increased
Wave attack now has a longer animation before it is cast

Raiziel

Electrified affix has been removed
Lighting storm strikes now create a charged bolt
Lighting storm now strikes more times per cast
Can no longer have two lightning storms active at once
Can now cast lightning storms more frequently when below 75% health
The lightning storm ground visual now persists for the entire duration of the attack

Bug Fixes

Fixed an issue that caused Eskandiel's wave attack to hit players standing behind him at very close range

 

Build Chasseur de Démons Maraudeur 2.3
   
  • 7 août
  • 22 juillet
0
Robin Bouquet
Raiden Robin  - Journaliste

Fan de nombreux types de jeux, j'accroche surtout quand il faut faire souffrir ses méninges et peaufiner son gameplay. Des raids WoW, je suis passé aux CRPG, puis des tacticals aux 4X, mais aussi les jeux FromSoftware.

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