Avec le patch 7.1.5, Blizzard a procédé à plusieurs changements sur les classes et leurs spécialisations. Ces modifications vont concerner l'équilibrage général, les légendaires, le T19, les talents PvE et/ou PvP, et bien entendu les compétences en elle-même.
Le mage va recevoir ainsi plusieurs modifications, que nous allons vous présenter ci-dessous :
Les spécialisations
Chaque spécialisations du mage a reçu des changements plus ou moins importants, pour le moment en anglais le temps que le patch note officiel soit disponible:
Arcane |
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- Ice Block’s cooldown is now 4 minutes (was 5 minutes). - Increased the damage of most Arcane spells and abilities by 12%. (Arcane Explosion, Arcane Missiles, Arcane Blast, Arcane Barrage). - Arcane Orb damage has been increased by 477%. - Mage Armor removed. - Mana Shield trait renamed Force Barrier: Increases Prismatic Barrier size by 20/40/60%. - Nether Tempest damage reduced by 15%. - Overpowered now increases Arcane Power's damage bonus and mana reduction to 70%. - Presence of Mind is now available at level 54, and is no longer a talent. - Supernova damage reduced by 10%. - Unstable Magic activate chance is now 20% (was 15%). - New talent at level 15: Amplification - Arcane Charges increase the damage of Arcane Missiles by an additional 15%. - New spell at level 26, replacing Ice Barrier: Prismatic Barrier - Shields you for 1 minute, absorbing damage, reducing magical damage taken, and reducing the duration of all harmful Magic effects against you. - New talent at level 30, replacing Cold Snap: Mana Shield. - Prismatic Barrier has no cooldown, but drains your mana for 50% of the damage it absorbs. - New talent at level 30, replacing Cauterize: Slipstream. - Arcane Missiles and Evocation can be channeled while moving. - New talent at level 75, replacing Ice Floes : Chrono Shift - Arcane Barrage slows enemies by 50%, increases your speed by 50%, and has a duration of 5 seconds. - New talent at level 100, replacing Quickening: Temporal Flux - Arcane Blast’s cast time is reduced by 5% for each Arcane Charge. |
Feu |
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- Ice Block’s cooldown is now 4 minutes (was 5 minutes). - The damage done by most Fire spells has been increased by 27%. - Aftershocks damage increased to 39% (was 34.5%). - Blast Wave moved to level 30, replacing Cauterize. - Cauterize is now available at level 52. - Cauterize cooldown is now 5 minutes (was 2 minutes). This cooldown resets on death. - Combustion adds mastery equal to 50% of your Critical Strike (was 100%). - Controlled Burn chance is now 20% (was 10%). - Critical Mass now learned at level 10 and gives a +15% chance to critically strike with spells. At level 65, also increases Critical Strike rating from gear by 10%. - Firestarter now causes both Fireball and Pyroblast to deal a critical strike when the target is above 90% health (was 85%). - Flame On is now passive, reduces Fireblast recharge by 2 seconds (was 3), and increases its maximum charges by 1. - Meteor initial damage increased by 95%, and damage over time increased by 86%. - Mirror Images’ Fireball damage increased by 122%. - Molten Armor removed. - New spell for Fire Mage at level 26: Blazing Barrier - Absorbs the next 700% of spell power damage you take. - Molten Skin trait now causes Blazing Barrier to reduce physical damage taken by 5/10/15%. - New talent available at level 30, replacing Cold Snap: Blazing Soul - Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt. - New talent available at level 60, replacing Blast Wave: Alexstrasza’s Fury - Dragon’s Breath always critically strikes and contributes to Hot Streak. - New Talent available at level 75, replacing Ice Floes: Frenetic Speed - Casting Scorch increases your movement speed by 30% for 3 seconds. - Pyretic Incantation increases damage by 2%/stack (was 5%). |
Givre |
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- Ice Block’s cooldown is now 4 minutes (was 5 minutes). - Increased the damage of most Frost spells and abilities by 12%. (Ice Nova, Comet Storm, Waterbolt, Blizzard, Flurry, Frozen Orb, Water Jet) - New talent available at level 30, replacing Cold Snap: Glacial Insulation. - Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades. - Cold Snap is now learned at level 52, and has been redesigned: - Finishes the cooldown of your Frost Nova, Cone of Cold, Ice Barrier, and Ice Block, with a 5-minute cooldown. - New talent available at level 75, replacing Ice Floes: Frigid Winds. - Your chilling effects snare enemies by an additional 15%. - At level 63, Blizzard (Rank 2) now causes the cooldown of Frozen Orb to be reduced by 0.5 seconds each time Blizzard does damage. - Blizzard no longer activates Fingers of Frost. - Chain Reaction now increases the damage of Ice Lance by 10%/stack (was 20%). - Cone of Cold damage increased by 99%. - Ebonbolt damage increased by 22% and now grants Brain Freeze (was Fingers of Frost). - Frost Armor has been removed. - Frostbolt damage reduced by 17%. - Frozen Touch is now passive, and increases Fingers of Frost proc chance by 40%. - Glacial Spike damage before icicles increased by 33%. - Ice Barrier causes melee attacks against you to snare the attacker by 50%. - Ice Barrier is now learned by Frost Mage only at level 50. - Ice Floes is now available at level 30. - Ice Lance damage increased by 34%. - It’s Cold Outside no longer gives Waterbolt a chance to generate Fingers of Frost. - Mirror Images’ Frostbolt damage increased by 80%. - Ray of Frost damage increased by 5%. - Shield of Alodi trait increases Ice Barrier size by 20/40/60% (was 33/66/100%). |
Les légendaires
Les légendaires posent problèmes à de nombreux niveaux et Blizzard a donc équilibrés les différents objets. En plus de ces modifications, de nouveaux légendaires ont fait leur apparition :
Légendaires communs à plusieurs classes |
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Kil'jaeden's Burning Wish | Bijou | Nouveauté |
Sephuz's Secret | Anneau | Up |
Prydaz, Xavaric's Magnum Opus | Collier | Up |
Norgannon's Foresigh | Bottes tissu | Up |
Mage |
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Pyrotex Ignition Cloth | Gants feu | Nouveauté |
Ice Time | Epaules givre | Nouveauté |
Gravity Spiral | Casque arcane | Nouveauté |
Marquee Bindings of the Sun King | Bracelets feu | Nerf |
Koralon's Burning Touch | Ceinture feu | Up |
Mystic Kilt of the Rune Master | Jambières arcane | Nerf |
Rhonin's Assaulting Armwraps | Bracelets arcane | Nerf |
Le set T19
Le set T19 va être disponible avec la sortie du Palais de Sacrenuit le 18 janvier. Mais depuis la bêta de Legion, les bonus ont changé à de maintes reprises. Vous pouvez voir ci-dessous les dernières versions :
Bonus de set T19
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Arcane - 2 pièces | Vos sorts ont 5% de chances supplémentaires d’activer Projectiles des Arcanes. |
Arcane - 4 pièces | Lancer Projectiles des Arcanes réduit de 2.0 s le temps de recharge restant d’Évocation. |
Feu - 2 pièces | Chaque application de Pyrotechnie amplifiée confère un bonus de 10% aux chances de coup critique. |
Feu - 4 pièces | Bonne série a 10% de chances d’augmenter également votre hâte de 20% pendant 10 sec. |
Givre - 2 pièces | Éclair de givre a 10% de chances supplémentaires de déclencher Gel mental. |
Givre - 4 pièces | Orbe gelé a 5% de chances supplémentaires de déclencher Doigts de givre lorsqu’il inflige des dégâts. |