Overwatch, Patch PTR du 23 Septembre 2016
Un nouveau patch a fait son apparition sur le serveur de test, mettant en avant des changements pour Ana ainsi qu'un léger buff de Fatale !
Concernant la mère de Pharah, son ultime prendra plus de temps à charger tandis que sa grenade biotique voit son champ d'effet augmenté. Ces changements ont pour but principal de rendre un peu moins efficace une composition axée sur 3-4 Tanks et 2 Support tout en rendant Ana viable dans une équipe moins résistante.
Pour Fatale, l'idée est de ramener son gameplay vers quelque chose de bien plus dynamique qu'actuellement. Par conséquent, le temps d'animation pour passer en mode visée a été réduit de 0.2 secondes, ce qui vous permettra d'accélérer un peu votre façon de jouer.
En dehors des changements, il est désormais possible d'effectuer une pause pendant une partie personnalisée ! Un ajout que la plupart des joueurs professionnels attendaient et approuvent déjà.
Dernier ajout mais pas des moindres, le jeu se voit recevoir un petit lifting du côté de son interface, la totalité du système a été revue pour offrir quelque chose de plus épuré et beaucoup plus compréhensible comme vous pouvez le voir ci dessous :
General Updates
General
Static cameras are now supported in spectator mode
Team names can be edited in custom games
Raised the volume of Hanzo's Dragonstrike voice line while wearing the Lone Wolf/Okami Skin
Heroes hit by Ana's Nano Boost have a new voice line that informs other players
Increased frequency of Reinhardt's "barrier failing" voice line
Custom Games can now be paused
Hero Balance Updates
Ana
Nano Boost
Ultimate Cost has been increased by 20%
Biotic Grenade
Radius has been increased from 3 to 4 meters
Developer Comments: So far, we haven't had any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.
Widowmaker
Widow's Kiss
Scoping-in animation has been reduced from 0.5 to 0.3 seconds
Developer Comments: This change will help Widowmaker acquire new targets more quickly and speed up her reaction time in fast-paced situations.
Junkrat
RIP-Tire
Ability now activates more quickly
Developer Comments: Junkrat can be extremely effective hero in the right hands, but RIP-Tire often felt underpowered when compared to his counterparts.
General
Several minor aesthetic changes have been made to the game's Main, Social, and Options menus
Removed several stats that were duplicated for certain heroes throughout the career profile
Controller users can now choose between two aiming mods
Dual-Zone mode (New default): The vast majority of the thumbstick's range moves with reduced sensitivity and relatively high acceleration. However, when the thumbstick crosses to the outer 10% of its range, it will move with high sensitivity and relatively low acceleration. This mode will allow for more precise aiming, while still allowing players to turn around quickly.
Exponential Ramp mode (Old default): As the thumbstick moves towards the outside of its range, the sensitivity is ramped up exponentially. The acceleration remains relatively high throughout.
Camera movement in Spectator Mode has been improved
Social Features
Certain commendations will now appear less frequently during end-of-round voting, and others will appear more frequently (e.g., Most Gold Medals and Torbjörn's Armor Packs Created)
Bug Fixes
General
Enemy players that are knocked down no longer lose their red outline
Fixed a bug that prevented modified key bindings from saving after relaunching the game
Fixed a bug that kept players from binding Take Screenshot to other keys
Heroes
Fixed a bug causing Bastion's bullet shells to eject backwards while in Configuration: Sentry mode
Fixed an issue preventing Hanzo's Sonic Arrow from appearing when selected
Fixed a bug preventing Junkrat's statistics from correctly tracking RIP-Tire kills
Fixed an issue preventing Mercy's staff from appearing in some highlight intros while wearing the Valkyrie/Sigrún skin
Fixed a bug causing Tracer highlight intros to render at a lower resolution when accessed from the Highlights menu
Fixed a bug that allowed Widowmaker to use her Grappling Hook on basketballs
Symmetra's "Car Wash" achievement now correctly lists the number of beams required (6 instead of 7)
Fixed a time calculation issue that was causing Zenyatta's "Rapid Discord" achievement to be more difficult than intended
Fixed a bug that prevented Junkrat's "Roadkill" achievement from being awarded after obtaining 4 kills with RIP-Tire
Maps
Fixed a bug that allowed the payload to heal players even when they were negatively affected by Ana's Biotic Grenade
Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana's Biotic Grenade
Fixed a bug preventing sprays from being applied correctly to some surfaces on Eichenwalde
Fixed a bug allowing some heroes to be seen in the sky when viewing certain highlight intros on Volskaya Industries