Mise à jour du 21 juin : La version anglaise des notes de mise à jour a été modifiée (pas la version française malheureusement). Voici un bref résumé des nouveaux changements :
- Nouveaux changements aux pièges du Chasseur de démons et à leurs runes avec une très nette augmentation générale de leurs dégâts.
- Modification de plusieurs compétences Sorcier et Féticheur qui étaient utilisées en groupe de haut niveau, elles gagnent en dégâts directs mais n'apportent plus de bonus de dégâts pour tous ou ne rendent plus de ressource.
- Ajout d'un gros bonus de survie sur l'ensemble de l'Oiseau de feu du Sorcier
- Ajout de plusieurs objets légendaires additionnels ainsi que de nouveaux pouvoirs sur les objets existants qui n'en avaient pas.
Blizzard sur La mise à jour 2.4.2 est sur les royaumes de test (Source)
Dernière mise à jour le 21 juin 2016.
Vous trouverez ci-dessous les notes préliminaires de la mise à jour 2.4.2 déployée sur les royaumes publics de test de Diablo III. Attention : il s’agit d’une version provisoire de ce document. Certaines modifications apportées ont pu être omises ou décrites de façon incomplète.MISE À JOUR 2.4.2 (RPT) – v2.4.2.37893
CLASSES
Demon HunterActive Skills
Spike Trap
Has been redesigned
Now has 2 (down from 4) charges each with a 10 (up from 5) second recharge time
All active traps are now detonated by the next Hatred spender you cast
Damage increased from 340% to 1160% (up from 950%) weapon damage
Hatred cost reduced from 30 to 20 (up from 10)Skill Rune - Echoing Blast
Damage increased from 575% to 2020% (up from 1330%) weapon damageSkill Rune - Lightning Rod
Damage increased from 880% weapon damage over 10 hits to 2010% (up from 1380%) weapon damage over 3 hitsSkill Rune - Long Fuse
Replaced with
Impaling Spines
Increases damage to 1930% (up from 1220%) weapon damageSkill Rune - Scatter
Now places 2 traps side by side and consumes 1 charge (down from 2) of SpikeTrap
Skill Rune - Sticky Trap
Replaced with
Custom Trigger
Increases damage to 1900% (up from 1150%) weapon damage
Witch Doctor
Active Skills
Spirit Barrage
Skill Rune - Phantasm
Damage increased from 675% over 5 seconds to 750% over 5 seconds
Wizard
Passive Skills
Power Hungry
Has been redesigned
Deal 30% additional damage to enemies more than 30 yards away
Bug Fixes
Fixed an issue that prevented the maximum of 8 Energy Twisters from applying
Fixed an issue that was causing stacks of Archon from a previous cast due to The Swami to stack multiplicatively instead of additively with a subsequent, overlapping cast of Archon
ITEMS
Bottomless Potion of ChaosGraphical and sound effects have been added to the teleport
Added a camera smoothing effect to the teleport
Class-Specific Items
Demon Hunter
The Demon's Demise
Has been redesigned
The blast from Spike Trap will damage all enemies again after 1 second.
Wizard
Firebird's Finery
(6) Set Bonus
Has been redesigned
Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
Barbarian
Girdle of Giants
Legendary power added
Seismic Slam Increases Earthquake damage by 80-100% for 15 seconds.
Existing Earthquakes will have their damage increased when Seismic Slam is used with Girdle of Giants
Demon Hunter
Trag'Oul Coils
Legendary power added
Spike Traps gain the effect of the Impaling Spines rune and are deployed twice as fast
Monk
Scarbringer
Legendary power added
Lashing Tail Kick deals an additional 300% (down from 1000%) damage to the first 5-7 (added maximum number) enemies hit
Witch Doctor
Gazing Demise
Legendary power added
Spirit Barrage gains the Phantasm rune. For each active Phantasm (max 3), the damage of Spirit Barrage is increased by 40-50%
CAMPAIGN MODE
The Skeleton King will now drop Leoric's Crown beginning at Level 5