Comme à chaque fois les fichiers des PTR ont déjà été dataminés par le site Diablofans.com ce qui nous donne un premier aperçu des changements à venir. Ce n'est évidement pas 100% fiable ni définitif d'autant que Blizzard a tendance a laisser des artefacts de changements ou de projets abandonnés.
Voici un résumé en français des principaux changements listés pour le moment :
- Réduction de la puissance de l'ensemble Les Atours de l'oiseau de feu.
- Gros gains de puissance pour les ensembles L'Armure d'Akkhan et La Tenue des mille tempêtes.
- Ajout de nouveaux modes de difficulté jusqu'au Tourment 13.
- Ajout de plus d'une dizaine de nouveaux objets légendaires dont une potion.
- Ajout de 13 nouveaux monstres.
- De nombreux changements sont faits aux pièges et aux passifs associés du Chasseur de Démons.
iabloFans.com sur Datamining des PTR 2.4.2a (Source)Sets
Firebird's Finery
4 pieces - [Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, dealing 3000% weapon damage per second until they die.]
6 pieces - [Your damage is increased by 100% for each nearby enemy that is Ignited up to a maximum bonus of [1*2000]%. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.]
Armor of Akkhan 6 pieces
Now deals 600% increased damage (up from 450%) and now take 15% less damage
Raiment of a Thousand Storms 6 pieces
Increases damage by 1250% (up from 300%)
Difficulties
DifficultyNamePlate14 - XI
DifficultyNamePlate15 - XII
DifficultyNamePlate16 - XIII
Difficulty14 - Torment XI
Difficulty15 - Torment XII
Difficulty16 - Torment XIII
Item namesHealthPotionLegendary_10 - Bottomless Potion of Chaos
P42_Crusader_FoH_Belt - Cord of the Righteous
P42_DemonHunter_SpikeTrap_Bracer - Khassett's Vengeance Wraps
P42_Barb_Earthquake_2H - Tectonic Breaker
P42_Unique_Flail_1H_106_x1 - Darklight
P42_Monk_LashingTailKick - Belt of Harmonious Balance
P42_WitchDoctor_SpiritBarrage - [PH] Name me!
P42_Wizard_LightningSpells - Electromagnetic Belt
P42_Unique_Mojo_004 - Homunculus
P42_handXbow_norm_unique_03 - The Demon's Demise
Cosmetic_Pet_Diablo - Diablo
P42_Unique_Mace_2H_002_x1 - Sledge of Athskeleng
P42_Unique_Quiver_006_x1 - Fletcher's Pride
P42_Unique_Fist_013_x1 - Scarbringer
P42_Unique_Mojo_003_x1 - Gazing Demise
P42_Unique_Ring_Haunt - Ring of Emptiness
New Monsters
RareGenericPrefix069 - Araxom
RareGenericPrefix070 - Rubakh
RareGenericPrefix071 - Leviathan
RareGenericPrefix075 - Rhykker
RareGenericPrefix074 - Rashkovsky
RareGenericPrefix073 - Shambo
RareGenericPrefix072 - Quin
RareGenericPrefix076 - Qelric
RareGenericPrefix077 - Narull
RareGenericPrefix078 - Tiraco
RareGenericPrefix079 - Barahona
RareGenericPrefix080 - Abaxxter
RareGenericPrefix081 - Scarredwell
Skill Changes
Demonhunter
Custom Engineering Increase the duration of your Caltrops, Marked for Death, Spike Trap, and Sentry by 100%. / Increase the maximum number and charges of Sentries to 2 and number of Spike Traps to 4.
Spike Trap Cost: 10 Hatred / Lay a trap that arms after 1.5 seconds and triggers when an enemy approaches. Theremains dormant until another Hatred spender is used to detonate the trap. When detonated, the trap has a 0.5 second re-arming time and canall other traps will explode up to 3 times, each time dealing 340in a chain reaction for 950% weapon damage as FirePhysical to all enemies within 8 yards of each trap. / You can have a maximum of 4 Spike Traps active at one time.
Long Fuse : Increases arming time to 3 seconds but increasesImpaling Spines / Increases damage to 1220% weapon damage in a single blastas Physical. / Enemies hitWhen deployed, enemies within range are stunnedinstantly immobilized for 3 seconds.
Echoing Blast : Increase to 1330% weapon damage as Cold. / The trap explodes On detonation, the blast that slows any targets hit for 3 seconds. Whilst frozen damage is amplified by 20%.
Sticky Trap : Plant the bomb on a single targeted enemy. / After 1 second the bomb explodes dealing 1150% weapon damage to all enemies within 12 yardsas Fire. / Hatred generators will now detonate traps.
Scatter : Simultaneously lay 2 traps.
Lightning Rod : When triggered lightning chain hits up to 3nearby enemies within 10 yards. / Lightning will also arc from any triggered trap to any armedbetween all traps within 25 yards. / All enemies are hit for 1380% weapon damage as Lightning over 3 hits.
Wizard
Shock Pulse : Piercing Orb : Merge the bolts in a a single giant orb that oscillates forward dealing 214% weapon damage as Lightning to everything it hits.